Fable: The Lost Chapters
cheats and tips
Doll of you:
This one you can purchase in Bowerstone North or you can get it by picking it up from an assassin sent to kill you for defeating twinblade
Thunder hero doll:
This one you can purchase in arena (during the arena quest) or purchase in Bowerstone North
Briar Rose hero doll:
Get this doll by attaining a high score in card pairs at Bowerstone South
Whisper hero doll:
Get this doll by attaining a high score in coin golf at Oakvale
Maze hero doll:
Get this doll by attaining a perfect score of 40 in shove ha'penny at Hook Coast
Twinblade hero doll:
Get this doll by attaining the high score in spot the addition in the pub at twinblade's camp (after the quest to defeat him)
When you have all the hero dolls, go to Bowerstone South and talk to the school teacher, that will complete the quest.
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OK, first this trick involves a little carnage... Wait until nightfall and then enter a town and kill everyone. Then purchase every house in the town and once more people have been regenerated into the village you'll start to earn some money from the rental.
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If your going to the demon door at greatwoodwood caves,It says to get your combat multiplier high( up to 14 )when you enter greatwood caves a troll will pop up outta nowhere and attack, when this happens,do the slow time spell and use a iron longsword and keep attacking. It should reach 5 or 6. Then run quickly to the hobbe cave.your combat multiplier is going to divide in half.When you enter the hobbe cave use the slow time spell again, then use force push continuisly until all hobbes are dead.then, go back to greatwood caves and fight the troll again using the slow time spell and iron longsword, you should get up to 15.BING you got an ancient sword.
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If you want to get the dark wizard hat the easist way to get it is to do this:
First don't collect any books when first start your game, when you get to bowerstone south rob all the houses of their books (most of the books here are
Bad ones), then give them to the teacher, after that go back to the guild, in the library find the tail of twinblade(I recomend saving before you look for it
So you don't pick out any good books while trying to find it), take it back to the teacher and you should get the dark wizard hat.
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MEGA CASH: buy dimonds in bowerstone north and sell them back, you'll
Make 50k every 15 seconds but if you keep hold of the dimonds and sleep
For 3 days and the shop will restock giving you even more money each time.
That's 10 million in half an hour, I wish real life worked that way....
MEGA EXPERIENCE: get physical shield to level 3 and about 20 mana
Potions and go to the cliffside path then kill the undead, your combat
Multiplier will surpass 100 and you will be able to max out all your stats within 30 minutes.
EVER WONDERED ABOUT?:
How to get the singing sword and jack of blades armour, or how to find the sandgoose, or anything else you'd like to have/do? Try searching 'fable mod',
There's a lot of stuff to do when your x box is modded...
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If your fighting jack of blades second time (dragon) don't use your sword stand on some of the steps pull out your bow and fire arrows at jack it works so much better. If he summons minions just kill them and continue arrowing him. This works really well trust me i've killed him. Oh you might wanna buy master bow and augment it that helps alot to.
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When you eguip and Aug to your sword, bow ext. It'll for example flicker flame on and off if you have a fire Aug on it.
If you teleport using your guild seal and you time it right the falmes will float there.
And as long as you don't teleport again you can walk back there and see them floating.
Might also work in fable though I don't know.
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Ok this is what you'll need for the combo:
Multi strike
Slow time
Assasin rush
First, activate the multistrike( it doesnt fade till you hit someone). The use slow time, then use assasin rush to get behind the enemy, finally hit. The higher the levels the more you can do and the more you can damage.
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Once you are able to go into bowestone north and have about 3,000 gold, go to the shop and buy as many diamonds as possible.The price for the diamonds raises, sell all of your diamonds making a lot of money keep repeating in buying diamonds until you have about 10,000 gold and all your diamonds.Go to bowerstone south and go to the tents and sleep for 3 days.Go into bowerstone north again and buy all the diamonds.repeat this as long as you want (the more diamonds the more you make every time you buy then sell).once you have as many diamonds as you want start buying and selling.once you are able to afford the solus greatsword buy it and go to the graveyard(i buy potions before I go).in one of the areas along the graveyard path (I think ist right before you enter the circle of the dead).if you have the body protecting spell use it because your combat multiplayer stays higher and you earn more experience (if not fight until you can purchase it.)keep buying and selling diamonds when you want money or good (I have 400 diamonds and have donaited 999,999 gold to the temple of avo)and when you need experience fight the undead (doing this I have all stats maxed out and about 300,000 experience left over.)
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In bowerstone south behind the man that sells weapons there is a little hut with a mat on it that you can sleep on and all the other huts like this in bowerstone south have people living in them but no one lives in it so you won't be fined for tresspassing
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Firs try to master slow time multi arrow and multi strike and berserk then but multi arrow on and multi strike then when you go to verse him you will be ready then when your against him use berserk then use slow time then when he goes in the air use multi arrow (make sure you use a good sword like an obsideon greatsword and a good bow like the mastercrossbow)
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Firs try to master slow time multi arrow and multi strike and berserk then but multi arrow on and multi strike then when you go to verse him you will be ready, then when your against him use berserk then use slow time then when he goes in the air use multi arrow (make sure you use a good sword like an obsideon greatsword and a good bow like the mastercrossbow).
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Treasure clue 1:
Presented to you from the sister when you complete the bounty hunter quest
Treasure clue 2: unlocked at the end of the lost trader quest
Treasure clue 3: you get it by killing the final assassin at hook coast
Treasure clue 4: given after winning the archery contest at knothole glade
Treasure clue 5: found in a chest at orchard farm
Treasure clue 6: in a chest around the back of the windmill at windmill hill
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Well did i?
Or do u?
Ok. Do you want someone ELSE to curse in this game?
Well go to the Witchwood cullis gate place, then in the archaeologist quest one.
Go to the stones, and instead of doing H-I-T-S ,
You can swear, the first time balverines will come then the second it will say it
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Before you do this get loads of money like over 100,000 dollars it just depends on the town. This will make you very evil if not careful come to a town at night then kill everyone in the houses if you get caught and it gets to bad the point where there are black guards get out of town and try again to get more houses and shops and pubs.
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First trian you're guile to lvl 4 the buy up a bunch of Emeralds or a different item.
That's high price but buy alot of them at once then sell then buy and keep repeating, then any you can buy loads of things.
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Ok here is my favour weapons in the game here goes
Damage: 198=
=Augmentations: Sharpening, Piercing=
To get this legendary sword, you must go to the Temple of Avo in Witchwood.
You will find some people crowded around a sword stuck in the rock, trying to
Pull it out. Wait until you get a chance, and walk up to it. Press A and you
Will try to pull the sword out... And fail. At this point, the game will
Remember your stats. You must improve your Physique by 5, your Health by 2, and
Your Toughness by 3, or you can just max them all out (to 7). Then go back to
The Temple and pull the sword out.
This one is my favourt sorwd
The Solus Greatsword [Greatsword]
=Damage: 314=
=Augmentations: Flame, Sharpening, *Free Slot*=
This is for sale in the shop at Bowerstone North, you can get there after you
Beat the Arena. Don't be fooled! Just because you are buying it, doesn't mean
It isn't good. It's very powerful, but it's a heavy weapon, so it isn't that
Fast. It's expensive, but to make some money, you don't even need to go
Anywhere! Buy all the Diamonds in stock, and then sell them back. You will make
A profit. Repeat this a few times and you'll have enough money to buy it.
Skorm's Bow [Longbow]
=Damage: 264=
=Augmentations: Lightning, Sharpening=
Skorm's Bow is the strongest ranged weapon in the game, and is a must-have! If
You have a good character, you don't need to do much. Get the merc from Oakvale
To follow you to the Chapel of Skorm, and sacrifice him at MIDNIGHT EXACTLY
When he takes his pay. Skip the cutscenes. Note: This may or may not work!
Getting the bow depends on luck sometimes. If you are evil, you will have a
Hard time getting this bow. Donate to the Temple of Avo and get a lot of good
Points. This will make it easier. Keep trying different ways. Dont give up.
Sacrificing the two GOOD mercs (Oakvale and Temple of Avo) are the best ways
To get the bow. Save before trying, so you can reload the save and try again.
SILVER KEYS
Bellow is a list of all 30 Silver Keys in the game, along with their
locations. The keys are listed in the order by which you will come
across them in the game. While a majority of the keys can be attained
by simply searching, digging, or fishing, there are a few which can
only be attained by completing a quest.
For those new to the game it should be noted that to dig you will need
to purchase a Spade, and to fish you will need a Fishing Rod. Both can
be acquired in Bowerstone South.
Guild Woods
- Fish at the ripple in the water at the pond
Lookout Point
- Cut through the vines near the statue
Bowerstone South
- On the balcony of the top floor of the clothing shop
Bowerstone South
- Complete the school teacher's Book Collection Quest
Orchard farm
- Fish at the ripple at the end of the northern pier
Fisher Creek
- Fish at a ripple along the northern side
Fisher Creek
- Complete the Fishing Competition Quest
Greatwood Lake
- At the end of the northern path
Rose Cottage
- Dig in the ring of flowers by the house
Hobbe Cave
- Dig in the ring of mushrooms inside of the Focus Chamber
Darkwood Lake
- Shoot an arrow through the hole in the tall mystic stone at the
southern end
Ancient Cullis Gate
- Fish at the ripple at the western bridge
Grey House
- Fish at the ripple near the Demon Door
Oakvale
- Dig at the base of the statue in the Memorial Garden
Oakvale
- Complete the Chicken Kicking Competition Quest
Twinblade's Camp
- Dig in the ring of flowers at the southeastern edge
Witchwood Stones
- Fish at the ripple near the Demon Door
Witchwood Lake
- Dig at the base of the red glowing statue
Knothole Glade
- Dig in the ring of plants between two houses at the southern edge
Windmill Hill
- Dig in the ring of flowers near the western house
Windmill Hill
- Dig in the ring of flowers near the windmill
Headsman's Hill
- Fish at the ripple in the pond during the Mayor's Invitation Quest
Bowerstone Manor
- Search the bed in Lady Grey's Bedroom
Lychfield Graveyard
- Fish at the ripple in the pond near the house of the gravekeeper
Lychfield Graveyard
- Dig in the grave of Katie Stutter outside of the middle crypt
Lychfield Graveyard
- Search inside of the middle crypt
Cliffside Path
- Dig in the ring of mushrooms at the northern edge
Hook Coast
- Search in a cabinet inside of the lighthouse
The Lost Bay
- Dig in the grave of the Bayhouse Keepers near the western shore
Necropolis
- Fish at the ripple near the Demon Door
Ok that’s all I have for now email me with your rating on this guide
If you have any qestipn email them to me
You may not take and alter this in any shape way or form, post it on another
Site and give you credit.
You may NOT post this on your website without my permission.
Fable: The Lost Chapters is a registered trademark of Lionhead Studios.
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This is best for AFTER you have beaten Fable: The Lost Chapters....
Good Money:
Go to Oakvale, you could massacre everyone or sneakily kill them all in their sleep, I chose to sneak because I killed everyone without a single fine.
After they're dead buy all the buildings except the farms and the weapons shop and the general shop. Buy the tavern though. Make sure you put them all for rent.
One single house (the cheapest one is 4,500) should be un-rented, sleep in that one for 5-6 days, now go out and collect your rent from every building, more than 10,000 gold, repeat until satisfied, but remember you can buy back the buildings for your 100,000 gold back.
For Experience:
Teleport to lychfield graveyard and travel through it until you reach the cliffside path. Put on your physical sheild (I reccomend this be level 2-3) and get out your best weapon and armor. Kill the undead CONTINUOUSLY. My highest combat multiplyer was 240 from doing this every kill was around 30,000 general experiance. Do until your experience says 999999. Thats the maximum. Go to the Heroes Guild and max out your stats! (Choose the spells carefully because you can't max out both your spells and your Strength and Skill, it's either all spells and some str/skill or all str/skill and some spells)
For good stuff:
What I mean by good stuff is cool stuff, for the Pimp Hat:
Go to Darkwook Lake, and there is a tiny little road going to the east, go there. Its this big mansion where you'll be greeted by a fat woman (notice her ridiculously huge breasts) and walk in. Theres a Russian woman, an Indian woman, a common woman, a princess and an oldage woman. Talk to the old woman and she'll offer you sex for 50 gold, do so. (eww...) Now just skip the part when your having sex cause what she says gave me the shivers. When shes walking away keep having sex until it says you have 10 times. Go to the demon door, he'll ask a revolting question and let you in. Yay, your a pimp now.
Chicken Hat:
Go on the eastern beach of Oakvale. (after the pirate quest) Do the chicken kickin' competition. You can get a silverkey and a chicken hat, for the silver key it's around 150-200 and the hat is 250. Now wear it with assassin clothes it looks hilarious....
Fire Assassin Suit:
Go to Snowspire Village and either sneak or raid the houses, search every houses drawers and cupboards and some houses will have a piece of Fire Assassin clothing, I think it looks good with the pimp hat because the colours match and you can't see your guys face.
I hope I can give you more soon!
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When I started a second file in Fable: Lost Chapters I leveled up my guile really fast so I could steal items. You need to get the store owner drunk and push him out of his shop and while he's outside you can steal whatever you want.
I had a(n) obsidion katana (I think it was an "obsidion" type) with both regular chainmill and bright chainmill armor (the whole suit) and fought twinblade and when I got to the arena I had already gotten the plate armor with the master katana.
The katana is my favorite weapon because it's a master weapon and is light weight. The sword of Aeons, The Solus Greatsword and the Bearever (however it's spelled) are my favorite 3 weapons but the katana (to me) is the best weapon to have during the areana unless you can wield a heavy weapon and are able to pay for it.
Also stealing and selling the same items back to the store owner is worth easy money unless you are caught which you can just simply teleport away or kill the people in Oakvale, buy their houses, and put them up for rent to get easy money.
I usually steal from the store owners in Oakvale because it's easy to steal from them.
Hop this helped some gamers.
I usually steal from the store owner in Oakvale because it's easy to steal from.
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This aint no question, but how does someone need help with this game? The only questions people should be asking is where to get stuff. I mean like people are asking how do I beat this guy how do I beat that guy... I mean this game is so easy.
I can beat the dragon in like 1 minute. God jack of blades the first time is extremely easy. It's soo easy to max you're stats out it took me like 10 minutes to max everything out.
So really if you need help with fighting bosses I and other things in this game you might have a mental problem and should get some help. Lol I'm jk these kinda games are hard to some ppl but easy for me it's ok to need help lol.
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This was wierd, my friend was at my house playing this game and he went to twinblade elite's camp. He was killing bandits there and we saw a crossbow on the ground by the fire where the assassins are on the twinblade quest. He picked it up and it said crossbow, not yew or oak or anything, just crossbow. It sucks though, it only does 100 damage with no augmentation slots. I don't think you can just go there and pick it up, because I go there all the time to kill them for fun, so i'll give you basically all the important info about his guy: he beat the dragon, was pure evil, was wearing dark platemale with the demonic warrior helm, was using skorms bow and sword of aeons and had every spell except devine furry and they were almost all maxed out. He killed everyone in regular twinblade camp and won twinblade doll from spot the addition then went to elite camp and killed everyone(people at the assassin firepit last) and there it was just sitting on the ground.
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First of all you must go to knothole glade and buy all the gems you can. Then once you have done that go down to oakvale and then sell all the gems you just bought. (dont worry if you lose a little gold for that).
Now the store will have heaps of gems. Now buy all the gems that are now around 3x times cheaper than what they are worth then sell them back. Repeat and repeat and you will get a heap load of cash. (I make around 50,000 gold every repeat).
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Ok if you are having a hard time doin missions and you can't do any thing to get better hears A idea... First what I did was got some magic exp from some monsters then after that you want to get enough so that you can get slow time after you get this keep getting it up so that it is almost full or full then use that and all the people should be super slow and easy to kill
DylootVirus
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Ok if you are having a hard time doin missions and you can't do any thing to get better hears A idea...
First what I did was got some magic exp from some monsters then after that you want to get enough so that you can get slow time after you get this keep getting it up so that it is almost full or full then use that and all the people should be super slow and easy to kill.
DylootVirus
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To become mayor you must decline lady greys proposal to marry her and you must tell the person locked up in bowerstone north
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To get avos tear after defeating jack of blades cast away th sword of aeons and when you talk to the grave in the guilds courtyard you will get avos tear
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To continuously flip someone off or belch, assign those to a button on the d-pad. Then hold R and the button that makes you do one or the other and he’ll keep doing it. If you have a wireless controller (this only works for certain wireless controllers, like madcatz) you can hold those 2 buttons and turn off the controller so that you don’t have to keep the buttons down. This only works for middle finger and belch though.
You can also use fireball while you flip someone off, then you’d have a flaming hand that looks kind of funny.
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This happenned to me recently and it sucked.
When I went to continue my game, I noticed that the auto-save file said there was 0 minutes and 0 seconds into the game and save 1, the one I use for normal saves, said I was 5 hours in (i was on the arena in this file). Then save 2, hero saves, said 4 hours. Save 1 didn't work (it kept freezing when it got a little loaded).
So I tried to load auto to see what would happen, it said it was damaged. Then I went to save 2 and it worked. Then I loaded, from there, save 1 and it worked!
So, make sure you have at least 2 other saves besides auto, and if the one you'd normaly use freezes, start a different one and load the normal one. You should be able to use it.
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Find a house with a trophy stand the house in oakvale is sufficient mount your most valueable trophy on the stand go outside and sell your house then break the door down take trophy and do it again and again and again.
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Finish, the game after defeating jack. Let the credits roll after you can do stuff (PLAY MORE)
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The doll of you doesn't count for the collect the dolls quest.
The other doll is the scarlet robe hero doll. You get it from the knothole glade pub game (card sorting). You have to win in under 35 seconds (it depends on the time limit, I can't remember what it was). I thought this was realy hard, even with slow time, the best i've gotten is 36.9.
Another doll you can get is the sythe hero doll from snowspire coin golf (it doesn't count for the dolls quest, though).
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When you start the game and are at the guild, eventually there will be two heroes arguing about who's fastest, before you start the race, hit one of them 3x, you'll know when you have when the guildmaster says "this is you final warning". Now talk to the guy, after you get to the demondoor, hit someone once (this is esier than having to hit someone 4x). You will be sent to mazes quarters. Run down the stairs to the guy. You win!
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Teloport to barstone south with sword out hold down the teloport key and epressions key at the same time or something like that select barstone....he will laff after he starts to fade away he will put it away before he starts to fade completely and when you get there he'll pull it out note the gards wiil not die until you nock the out and stab them it is fun I found out accidently.
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To get Inf. Gold go to Bowerstone South and go to the shop that sells rubys, saphs and emralds. Buy as much emeralds as you can then sell them, Yo can get a 400 gold prophit for each emerald. In 20 mins, I got 500,000 gold!!!!!!!!!!
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The frying pan is found at orchard farm and you don’t need all the treasure clues to get it to do 100 damage. It doesn’t kill in one hit and is not the most legendary weapon in the game. To get it go to orchard farms to the barn (not the house). Outside in the very front of the barn, almost touching it, there’s a stack of hay with just enough room for you to walk between it and the barn. Go there and manually dig. It doesn’t tell you that you can, but just go to equipment, items, other, spade, use. You will then receive the frying pan.
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EVIL | GOOD
-------------------------------------------------------------------------------------------------------------
Eyes get darker | eyes get bluer
You get horns | you get a halo
You get nasty red foot odor | you start glowing
You attract flies | butterflies flutter around you
Your black eyes glow red | you get increasingly lines on you
People run from you | people adore you
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The easiest way I found to defeat twinblade was to have a level 2 slow time and level 2 ass’rush. When he’s swinging hi swords at you, get behind him by using slow time and ass’rush. You can only hit him once or twice depending on the weight of your weapon, heavy-one hit, light-possibly two hits. I say use slow time just so that you have enough time to dodge his attack. After you do this once wait for him to stick his swords in the ground, rush behind him and hit him. Repeat this till you beat him once you get to choose to kill him or leave… kill all the surrounding bandits first for the exp. Then if you want a bunch of exp and evil points (about 120 or 150 I think) kill him. If you just want the same amount of good points, leave, ya pansy.
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The tavern cellar opens at midnight
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Augmentations:
1. flame: buy at darkwood camp, buy at twinbalde’s camp, find at witchwood lake, find in hobbe cave
2. lightning: buy at hook coast, find at darkwood weir and Cliffside path
3. piercing: buy at hook coast, oakvale, knothole glade, find at greatwood entrance When statue points south, find at bowerstone jail
4. sharpening: buy at hook coast or knothole glade, find at Cliffside path and grey house in 10-key chest
5. silver: buy at hook coast and knothole glade, find at old graveyard path, received from lady in knothole glade
6. health: buy at bowerstone n., find in witchwood cavern in 15-key chest
7. mana: buy at hook coast, find at headsman’s hill cave in 15-key chest (you can only get it if you fight with thunder over lady grey’s “love”)
8. experience: buy at hook coast
Fight over lady grey and still become mayor:
Being married to her is stupid, so what you do is talk to the guy n the cell about her and say you’ll help take her down. Then do what you have to do to marry her up to the part where you fight thunder, because it’s the only way to get a silver key and mana augmentation. After that don’t talk to lady grey ever again. Instead do what the other guy tells you to so that way you get the stuff from marrying her, w/out marrying her.
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In the temple of avo, you must pay money to get things, well here’s the list of prices:
Once you pay a sum of 48,000 you’ll get 5-10 years younger, after you get up to 64,000 total, you get the o so unwanted title paladin, and if you make one single donation of 32,000 you get the sentinusJ……ok it’s not that good and leaves much to be desired in speed, but now you can say you’ve gotten it. You can also sell it in Snowspire for lots of money.
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Get these tattoos:
1. furite swirl chest (torso)
2. furite swirl back
3. furite stripe face
4. poison web leg
5. harion arm
6. harion shoulder if it doesn’t take away any other tattoo (if it does don’t get it)
These clothes:
1. assassin or fire assassin outfit w/ bandit hat or chicken hat
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Ok, this guy is incredibly easy. But I had the murren great hammer (solus great sword is even better). If you use solus, make sure it has a health augmentation on it. You wouldn’t really need one but it helps. I suggest wearing plate mail, bright is a little bit easier to see but it doesn’t matter. Get Skorm’s bow before you fight him: take 2 bodyguards so you have a better chance. Have at least one golden carrot and one moonfish. When the arrow is as close as it can be to the middle of the night part, you’ll pay the guy(s). Immediately after you pay them, sacrifice one. The first time you do you’ll get a lot of evil points. Now use a golden carrot first then a moonfish, it should be night now. The second time, you should get the coveted, Skorm’s bow. While you chase Jack to the focus sites, you’re not timed, so fight the enemies until they stop coming, or till you just want to stop (you’ll want the experience). The last place you chase him to is the guild when you’re there first thing you do is level up w/ all the experience you got. The following spells are in groups of three, this is how they should be in your list. What you should have is:
1. level 3 or 4 slow time
2. level 4 assassin rush
3. 3 or 4 multi arrow
4. 3 or 4 multi strike
5. 2 or 3 ghost sword
At the beginning of the fight, Jack will be behind a barrier, like the wussy he is, and send a bunch of minions to kill you. Finish them quickly with ghost sword and slow time. When Jack has come out from his shield, he ass’rushes away. Use multi strike and arrow (you’ll need that one later) then ass’rush to him and use slow time and get behind him attack him, about 5x is the most you can get him, and he’ll run away again. Repeat this until he runs back to the center and goes in the air. If you don’t hurt him fast enough, he’ll go back to the center and send minions at you again. Now’s when you need multi strike and slow time. Since you have Skorm’s bow, this should be easy. Rocks will pop up so you can hide behind them (don’t stand right up against them you can still get hurt that way) and charge up you bow. He’ll shoot stuff at you but it’s pretty easy to dodge: energy balls you can go in between them and stuff that looks like blue glass shards you can roll under. When you get a chance release you bow and he will be damaged severely. Do this till you kill him.
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Fable: The Lost Chapters Walkthrough
Walkthrough Written by Michael Giammarco
Copyright (c) 2006 Michael Giammarco
mike17faqs@yahoo.com (e-mail)
________ ________
/ Fable \=======================================================/ Fable \
/ The Lost \ / The Lost \
/ Chapters \ Table Of Contents / Chapters \
===============================================================================
1 Version History.....................................................FLCVH
2 Legal Information...................................................FLCLI
3 Contact Information.................................................FLCCI
4 Story...............................................................FLCST
5 Fable Walkthrough...................................................FLCWT
A Birthday Gift.............................................FLCBG
Guild Training..............................................FLCGT
Wasp Menace.................................................FLCWM
Mazes Information...........................................FLCMI
Attack/Protect Orchard Farm.................................FLCAP
Trader Escort...............................................FLCTE
Maze's New Information......................................FLCMN
Find The Bandit Seeress.....................................FLCFS
Find The Archaeologist......................................FLCFA
White Balverine.............................................FLCWB
The Arena...................................................FLCTA
Finding Theresa Again.......................................FLCFT
Rescue The Archaeologist....................................FLCRA
The Graveyard Path..........................................FLCGP
Rescue Scarlet Robe.........................................FLCRS
Gateway To Hook Coast.......................................FLCGC
Return To Hook Coast........................................FLCRH
Try To Stop Jack of Blades..................................FLCJB
6 The Prophets Of The Fire Heart......................................FLCPF
Free The Prohphets Of the Fire Heart........................FLCFP
The Ship of the Drowned.....................................FLCSD
The Oracle of Snowspire.....................................FLCOS
The Oracles Knowledge.......................................FLCOK
The Souls of Heroes.........................................FLCOH
The Final Battle............................................FLCTB
7 Silver Sidequests..................................................FLCSS
8 Bronze Sidequests..................................................FLCUU
9 Tough Enemies......................................................FLCTZ
10 Silver Key Locations...............................................FLCSK
11 Silver Chest Locations.............................................FLCSC
12 Demon Doors........................................................FLCDD
13 Credits and Thanks.................................................FLCCT
*Click "Ctr+F" and put in the letters to help you find the section faster*
________
/ Fable \===================================================================
/ The Lost \
/ Chapters \ Version History FLCVH
===============================================================================
Version 0.10 10/01/2006 Started Walkthrough
Version 0.50 10/10/2006 Completed Original Game
Version 0.60 10/11/2006 Added in more side quests
Version 0.80 10/16/2006 Completed Prophets of the Fire Heart quest
Version 0.90 10/17/2006 Completed Most of Walkthrough
Version 0.95 10/18/2006 Reorganized walkthrough. Added to demon
door, silver key, and silver chest sections.
Version 1.00 10/22/2006 Added some tough enemies strategies. Added
a side quest. More coming soon.
Version 1.10 10/27/2006 Added a couple of Tough Enemies strategies
and added some side quests.
Version 1.20 11/13/2006 Added a few of Tough Enemies Strategies
and put down my new email address. Dont know why I changed it, I just got
bored. More coming. Playing four games at once now, but more coming anyway.
Version 1.25 12/3/2006 Added more tough enemies, only a few more
to go now. I will have to give the game another play through. Pretty sure all
side quests are finished; I will look into that soon.
________
/ Fable \===================================================================
/ The Lost \
/ Chapters \ Legal Information FLCLI
===============================================================================
This walkthrough is Copyright (C) 2006 to Michael Giammarco. All aspects of
Fable: The Lost Chapters are copyrighted to their respective owners.You may not
use parts of or the entirety of this walkthrough without permission from the
author. To get permission, e-mail the author using the e-mail guidelines found
in the Contact Information section below.
You must receive permission from me in order to use any of this Walkthrough.
This walkthrough may not be reproduced by any means and may not be sold. If you
use this guide without permission first - even if you intended to ask -then you
are in violation of copyright laws and will be prosecuted to the full extent of
the law. You must also give the author credit so as to not pass the work off
as your own.
I must say that if you ask, you will 99% of the time get permission. So all I
ask is that you give me (Michael Giammarco) the credit and I will grant you
permission.
The only sites currently allowed to use the Walkthrough are:
GameFaqs www.gamefaqs.com
Neoseeker www.neoseeker.com
7Cheats www.7cheats.de
Mogelgott www.mogelgott.de
________
/ Fable \===================================================================
/ The Lost \
/ Chapters \ Contact Information FLCCI
===============================================================================
I will accept any e-mails pertaining to this Walkthrough. Please do not send me
anything that does not have to do with this walkthrough or the game. In order
for me to get your e-mails, you must place "Fable Lost Chapters" in the
subject line. Leave out the quotes.
You may e-mail me questions, criticism, corrections (spelling corrections too,
yes) and anything I missed that you think I should have in the walkthrough. I
will be happy to accept all of these. Just keep things like "I hate you and
your crappy guide" to you and you alone. If you don’t like it, tell me what you
don’t like and I will change it.
You can contact me at mike17faqs(at)yahoo(dot)com
__________
/ Fable \===================================================================
/ The Lost \
/ Chapters \ Story FLCST
===============================================================================
===As Taken From Fable: The Lost Chapters Booklet===
A word from the guildmaster-
Congratulations are in store for you. The fact you have been provided with the
Book of the Guild means you must be one of a lucky few with enough potential to
be invited here as a Hero apprentice.
We consider this text sacred and even, I would say, magical. You would be wise
to study it carefully from cover to cover and unveil its many secrets.
The task ahead of you will not be an easy one. Only through years of hard work
can you hope to unleash your latent powers. During its long history the Guild
has seen many apprentices fail through idleness and overconfidence, and I
would be sorry to see one with potential such as you throw it all away. Albion
needs its Heroes now more than ever.
Becoming a Hero of Renown means achieving great things, and to accomplish less
than greatness is to have done next to nothing at all. You must understand that
for the Guild, greatness has no bearing with regard to perceive good or evil.
No, it has more to do with Renown one achieves through actions, regardless of
morality. Be forewarned that the work necessary to become a Hero is not to be
taken half-heartedly. On the contrary, this will be a most grueling and
arduous training, encompassing all aspects of mind, body, and training. I say
this without a wisp of doubt. We require that you apply yourself as never
before, but having done that, the rewards and Renown you may achieve are
unimaginable.
This said, if you do finally graduate from the Heroes' Guild, you may even one
day be acknowledged as the greatest Hero to ever stride the cobbled streets of
Albion. Statues have been erected all over the land in honor of those few
Great Ones who came before you, those laid to rest and permanently entombed at
the Guild. We may only hope our success in training you will one day flame your
successes throughout Albion, coarse a place as it is. Go now, and seek your
destiny.
________
/ Fable \===================================================================
/ The Lost \
/ Chapters \ Walkthrough FLCWT
===============================================================================
This Walkthrough will be organized by seperating the Main quests and side
quests. You dont need to do any of the side quests to move the storyline along
but they reward you with experience, gold, and renown. They also let you access
important items like silver keys and chests so i advise you do them. You can do
them in between main quests without affecting the storyline so I advise you do
them as soon as they are availible.
I will not be telling you how to get somewhere unless there is some special way
to get there. If you need to find a certain person who has to do with the main
quest, look on your mini map and he will be represented as a gold icon. If it
is a secondary person or location, they will be a silver icon. The same holds
true for side quests. Other important things/people will be represented as
green dots on the map.
I hope you enjoy the game. If you find a mistake or something that is missing,
please e-mail me using the e-mail guidelines and I will add it in or correct
whatever is wrong. If you cant find something: make sure you check the guide
thoroughly; if still you cant find whatever youre looking for, e-mail me in the
proper way - see the contact information section - and I will answer your
quetions.
o---===---===---===---===---===---===---o
A Birthday Gift FLCBG
o---===---===---===---===---===---===---o
Your father wakes you up and tells you to buy your sister a birthday present.
But in order for him to give you gold, he tells you to do good deeds. He will
give you one gold for every good deed you do so you can buy your sister a
present. Right in front of you should be a little girl in the middle of the
path. Talk to her and she will tell you she is missing her teddy bear. It will
be your job to try and find it.
Get going down the path and go behind the last house on your right (look for a
green dot, trust me.) You will see a man and a woman fooling around. Talk to
the man and he will try to bribe you. Decline his offer and he just asks you to
keep your mouth shut. Walk down to the square (center of the village) and find
a women standing outside her house. This is the mans wife. Tell her what her
husband is doing and you will earn your first good deed.
A little past the tavern (largest building) will be a path that leads down to a
couple of barns. Walk down to the guy standing there and he will ask you to
watch the boxes while he goes and takes a wiz. Agree to do it and don’t touch
the controller until he comes back to talk to you. You have done another good
deed.
Head right once you get to the main road and you will come up to two boys. Talk
to the boy and he will ask you to help him. Hit the bully until he runs away
and the boy will give you the teddy bear. You will earn a good deed point for
this. Go back and find the little girl and return the teddy bear for another
good deed point.
Return to your house and talk to your father just outside. He will give you a
total of four gold pieces for you to spend. Return to the tavern and talk to
the trader outside, he will give you the chocolates. Follow the path out of
town to the gold marker on the map. Give your sister the gift and end the
conversation. Try to leave the area and a cut scene will ensue. Bandits start
raiding the town and kill everyone in site.
Once you gain control again, make your way down to your house to find your
family. Walk up to your fathers body and a cut scene will begin again. After
the scene, you will wake up in the Guild of Heroes to begin your journey.
o---===---===---===---===---===---===---o
Guild Training FLCGT
o---===---===---===---===---===---===---o
Once Whisper wakes you up, you must head down to the training ring outside.
Follow your map to the Guildmaster and talk to him. He will tell you to get in
the ring and start hitting the dummy. He will then give you a stick and ask you
to do it again. You will pick up your first experience orb and be done with
this. The alarm will sound and that means there is something in the guild woods
. Make your way to the woods to battle a bunch of beatles.
----Melee Combat Test----
Enter the woods to start the test. Find the beatles and swing your stick at
them to kill them. Pick up the orbs after you kill each one. There are ten in
all. Once you kill them all, leave the woods to complete the test. The
Guildmaster will ask you if you want to advance in your training or just play
for now. Choose to play and seek out various people around to do favors for
them and earn gold. Once your done, talk to the Guildmaster to advance in your
training.
You will enter your teenage years and you once again, must meet the Guildmaster
at the training ring. Talk to him to start combat training against Whisper.
Meet the criteria and you can continue in your training. Meet the Guildmaster
at the archery range. Talk to him to start shooting with the bow. He will allow
you one minute of practice with the bow before its time to move on to the will
training. Head towards the demon door and meet the Guildmaster there. Test out
your new spell on the dummies by holding down (r) and the button which the
spell is assigned to.
----Will Combat Test----
Once you are done with the training, go around the guild to do some odd jobs.
After that, head to the entrance of the woods and talk to Whisper. Go into the
woods and you will meet some bandits. You cant reach them so either use your
lightning spell or your bow to kill them. Your done now so go to the
Guildmaster to advance the training again. You will now be an adult when you
wake up. You will already be talking to the Guildmaster outside. He tells you
that you have one final test before you graduate. Walk into the woods and meet
your final challenge. Your final challenge is to use all that you have learned
on Maze. First, hit him with your sword, then use your bow, and then magic.
After the fight, you will graduate from the Guild of Heroes. After the cut
scene, the Guildmaster will teach you how to level up when you have experience.
After you level up, you complete this quest and graduate from the guild.
o---===---===---===---===---===---===---o
Wasp Menace FLCWM
o---===---===---===---===---===---===---o
Ok, your first real quest. Pick up the quest card called 'Wasp Menace' off of
the map table and head outside. If youre wondering, you will never be able to
pick up those other quests, they are just there for show. Head outside to
lookout point and a man will run up to you and ask you to help the people
being attacked by wasps. Follow him up to the picnic area and walk inside.
There will be to people left alive being chased by wasps. Kill the wasps to
save the people and kill all the rest of the wasps in the area. Once you do,
a giant wasp called the Wasp Queen will show up for your first "boss" battle.
****Wasp Queen****
Don’t get too close to this boss; you cant use your sword for this one because
she will lunge at you and hurt you. Instead, use your arrows or magic to kill
her. Once or twice, she will summon smaller wasps; kill them before you focus
on her again. Just keep hitting her with magic or arrows until she dies. You
will win the Wasp Queens Head as a trophy. Show that trophy off to people to
gain some renown if you want. Return to the Guild to level up and view a
cut scene with Briar Rose.
o---===---===---===---===---===---===---o
Maze's Information FLCMI
o---===---===---===---===---===---===---o
This one is very simple. All you have to do id go to Bowerstone, find Maze
standing outside of the tavern and talk to him. He will explain that there is
some evidence of that suggests your sister is still alive. Once he is finished,
the quest is over. You could get started on some side quests before you
continue with the main story line. They give you some extra cash and more
renown. To see which side quests are available to you right now, see the Side
Quests section of the guide. If not, lets continue.
o---===---===---===---===---===---===---o
Protect/Attack Orchard Farm FLCAP
o---===---===---===---===---===---===---o
You can only choose one of the quests. Either attack the farm or defend it.
Obviously, one will reward you evil points and the other good points. You now
see your path in this game start to fork. Choose which one you want and head
out to lookout point. Go up the path and head left past the statue. Enter the
next are which is infested with wasps. If your taking the evil path, you will
enter orchard farm through the woods. If your taking the divine path, you must
traverse one area further to enter the farm.
----Protect Orchard Farm----
Head into the farm and you will meet the farmer. He will tell you that he hired
some guards to help you throw off the bandits. The bandits begin the raid. Do
not let them get to the barn with the packages. Take a stand one fourth of the
way down the path and hack like crazy. There will be three waves of three
bandits. After the third wave, the quest will be over. If not a single package
was stolen, you will get the full amount of gold. If all three packages are
taken, you will fail the quest.
Whisper comes out as the final enemy. She wants to test you again. You know her
style by now. Hit her and she will block. Then hit her with a flourish and so
on. You could also use some spells you may have learned against her. Once you
defeat her, you will get Whispers Brooch as a trophy.
----Attack Orchard Farm----
Meet your compatriots at the entrance to the farm. Your objective is to lead
the bandits safely to the barn with the packages three times while one of them
takes a package each time. Kill all of the guards that get in your way.
Whisper comes out as the final enemy. She wants to test you again. You know her
style by now. Hit her and she will block. Then hit her with a flourish and so
on. You could also use some spells you may have learned against her.
Once you defeat her, you will get Whispers Brooch as a trophy.
o---===---===---===---===---===---===---o
Trader Escort FLCTE
o---===---===---===---===---===---===---o
Pick up the quest card off of the map table and teleport to the Greatwood
cullis gate. Walk to the Darkwood entrance to start the quest. You will meet
the two traders you must escort (the escort mission had to come sooner or
later) the two traders through Darkwood and bring them out alive. Take a few
steps and another trader will ask you to guide him through. He has been bitten
by a balverine (a werewolf). You have a choice: Take him with you or leave him.
Take him with you for good points and leave him for evil points. You should
know though that he will turn into a balverine at any time before you reach the
end of the quest and you must kill him before he kills the other traders.
So, progress into the Darkwood marshes. Here you will run into your first
balverine. This guy is not that tough but he is strong and fast. Take care of
him and continue on. You will run into a bunch of strange plants. Don’t go to
near them, use a long range spell or arrows to get rid of the plants and lead
the traders to the next area.
This is Darkwood lake, home of the famous Bordello. It opens up after this
quest; yes you can make a visit because there is a side quest there. Anyway,
you will be assaulted by a bunch of bandits. They will go for the traders as
well as you so kill them fast. There are a few groups of bandits in the area so
be careful. Lead the traders to the next area which is, in essence, a rest
stop.
There isn't much to do in the Darkwood camp. The traders are healed if they are
injures and you could buy a bunch of items if you need them. There is also a
blackjack table but there is nothing to win besides gold; don’t play because
I swear the game is rigged. It’s the Las Vegas of Albion I guess. Head out of
the camp and down the road. You will reach a fork: the left path leads to the
Chapel of Skorm which will tempt you to do something that will make you fail
the mission. It is a place where Good players go to become Evil. You must
sacrifice an NPC to collect evil points. Don’t go there now; instead go up the
right path into the next area.
This area is one of the Ancient Cullis Gates which will become important later
on. There are three groups of enemies here. The first one is a group of bandits
right over the ledge. They don’t see you yet so snipe one of them with a spell
or an arrow and the rest will rush you. Kill them before they get to the
traders. The next group of bandits is just up the hill. They have arrows so
kill them off fast. The next group is a bunch of hobbes that is right over the
bridge. After you are done with them, lead the traders into the final area of
Darkwood.
This area contains only one enemy. Read the Tough Enemies section for info on
how to defeat him. My one tip is to have the traders wait at the beginning of
the area because they will get injured. After you kill the Earth Troll, lead
the traders to Barrow Fields and follow the traders down the path. The quest is
over if both traders survived.
o---===---===---===---===---===---===---o
Maze's New Information FLCMN
o---===---===---===---===---===---===---o
Another one of Maze's talks. Go to Oakvale and meet him in front of the tavern.
He will tell you that he has heard nothing more of your sisters survival but he
points you to a bandit seeress. She lives with Twinblade and his bandits in the
bandit camp. He leaves a quest card at the guild for you. Return to the guild,
pick it up and then return to Oakvale to continue the storyline.
o---===---===---===---===---===---===---o
Find the Bandit Seeress FLCFS
o---===---===---===---===---===---===---o
There is a cave opening at the end of the beach in Oakvale. Go through the
opening to start the quest. You must sneak past the bandits and through the
gates to progress. You could kill the bandits but you must do it so the others
don’t see you and you must do it in one shot each. The best way to do it is to
aim an arrow at their heads and decapitate them. If you get caught, they will
close the gates and you must start over again.
Once you get through the gates, you must traverse a long path full of bandits.
You must get through to the end while killing bandits and collecting all five
parts of the bandit uniform that are scattered in chests throughout the path.
You must dawn the uniform and talk to the guard at the end to get into the
camp.
To get to the next area, you need a bandit pass. There are two ways to get one,
play the 'Spot The Addition' game and win to get the pass. Or you could find a
bandit near the stairs who will sell you one. You could either but it or kill
him and pick it up. Present it to the guard and he will let you through.
You must create a distraction in this area to get to the final part of the
camp. There are two ways to do this but I will only put one because it is
insanely easy and wont cost you anything. Find a cage with two women in it.
They will ask you to get the key and free them. The big bandit guarding them
has it. Kill him and free the girls. They will distract all the other bandits
and you can go meet Twinblade.
Twinblade will tell you he has been waiting for you. He will attack you at
once. Read the Tough Enemies section for details. Once you get his HP to about
25 percent, he will stop and a cut scene will ensue. The bandit seeress will
come out and talk to you. It turns out to be your sister. She tells you what
happened and the does this little spell and says she gives you powers. She does
not give you any powers, this is just for show. Anyway, you now have a choice:
Kill Twinblade or spare his life. Bad points or good points are rewarded. If
you want to spare him and get good points, just leave the area where you came
in from. Maze wants to meet with you in his tower at the guild so teleport back
there to continue.
o---===---===---===---===---===---===---o
Find The Archaeologist FLCFA
o---===---===---===---===---===---===---o
Maze will call you up to his tower for the next quest. He wants you to check in
on his friend the archaeologist. The only thing is, that he is in hiding and
Maze only knows the general area he is in. He points you to Witchwood. At this
point you should teleport to the Witchwood cullis gate (it will now be on your
map and list of areas to go) to start the mission.
You are now in Witchwood and you must find the Archaeologist and make sure he
is alive. Walk up the path and you will run into a rock troll - the earth
trolls stronger cousin - and you need to kill him to get on through. Use the
same strategy that you use on the earth trolls. The only difference here is
that he is stronger.
Head to the next area and talk to the demon door on your right. He will let you
in only if you could spell out his name on the Witchwood stones. Make your way
up the path and keep right. You will come up to the entrance to the Temple of
Avo. Talk to the man by the water and he will ask you to give him a ruby in
exchange for the doors name; do so and he will tell you that his name is HITS.
Head back to the previous area and find the stones. Hit the rocks and a letter
will be said. Figure out which letters they are and spell out H-I-T-S. You
will be tempted to spell out the other word but do not do so, for a bunch of
balverines will ambush you. Walk over to the demon door and he will open.
Enter the cave and you will meet the archaeologist. He is fine but needs a new
hiding spot so he will rush off. This quest is now over. Yes, thats it you get
nothing special. "Head back to the Guild for more quests."
o---===---===---===---===---===---===---o
White Balverine FLCWB
o---===---===---===---===---===---===---o
You should go back to Witchwood once you pick up the quest card. I suggest you
level up as much as you can before going because the enemies are going to be
stronger from now on. Bandits will now dawn black clothing and will look bigger
because they are stronger and faster. If you have not spent your experience, do
so now.
Make your way to Knothole Glade by walking from the Witchwood cullis gate. You
will encounter stronger enemies as I have already mentioned. When you get to
that demon door, talk to the two guards that are there; they will mention their
boredom. Walk up the path and a man will talk to you and tell you that his wife
has been kidnaped. Follow him. But alas, it is an ambush. Lots of bandits will
jump out at you but follow the man until he stops. Fight and kill all of the
Bandits off and either kill the man or spare him for bonus good/evil points.
Continue to Knothole Glade and enter to start the mission. Balverines are
feasting on the people locked out of the town. You will see one next to a dead
body. Kill him and another will jump out at you. There will be four balverines
in all. You get extra gold if you don’t let any of the people get killed.
Once you kill the last one, they will let you in the town. The chief tell you
of the white balverine when the beast himself will attack. You cant hurt it so
all you need to do is hit it ten times in order to drive it off. The chief will
tell you to talk to the hunters wife at the top of the hill.
Once you get to the top, the white balverine will come back; you must hit it
another ten times. Once you drive it off the hunters wife will come out and
tell you and the chief that the white balverine was once her husband. She gives
you a silver augmentation. Bind it to your bow or a crappy weapon that you will
never use. The beast comes back after the scene and you only need to hit it
five times. Just a tip, you don’t have to use the weapon you augmented to be
silver. Use whatever weapon you want to.
After you drive it off, the chief wants you to kill it for good. Walk out of
Knothole Glade and into Witchwood lake. You will see the beast in the water.
See the Tough Enemies Section for details. You should know that every time its
life gets reduced by 25% of the total, it summons a balverine. The first time
it will summon one, second time will summon two, and the third time it produces
three. Make sure you kill the ones it summons before attacking the white one
again because you can get ganged up on. Collect its head (trophy) and talk to
the chief back in the town.
The chief will reward you and tell you that you have been nominated to
participate in the Arena. He also delivers you Theresas Letter and a book which
was given to him by the guild. Read the letter and book if you want and go back
to the guild.
o---===---===---===---===---===---===---o
The Arena FLCTA
o---===---===---===---===---===---===---o
If you don’t have many potions and are not of high level, please go level up or
else you will get killed during this. It is going to be your first challenge in
the game and it will take some skill to do this. Get everything that you need
and head down to the Arena in Witchwood.
Enter the Arena and talk to the guard on your left to enter the Antechamber.
You will speak to a man with funny hair and he will explain the rules. After
he is done talking, you will must wait around until it is your turn. But stuff
you need at the shops and have a blackjack game or two to pass the time. It is
now time to start the match. Save your hero and talk to the guard on your right
when you are ready.
You will need to get through all of the rounds in order to complete the quest.
I advise you not to come in again but to go all the way through with it. You
must face a bunch of different enemies. Your gold will go up after every round.
Here are the rounds of enemies and how much gold you get:
Round 1 - You must face a bunch of wasps here. You get 100 gold for passing.
Round 2 - Just a bunch of hobbes to deal with here. Nothing major. 500 gold.
Round 3 - Whisper joins you as your partner in this round. You both must face
balverines for 1000 gold. Your total should be 1600 gold now.
Round 4 - Both of you will face the undead now. This round is worth 2000 gold.
Round 5 - You will be up against lots of bandits for 3000 gold. 6600 total.
Round 6 - Two earth trolls. 4000 gold.
Round 7 - Two rock trolls which are stronger and meaner for 8000 gold.
Round 8 - The Scorpion King is your enemy. Read the Tough Enemies section for
the details. You get 10000 gold and a trophy for beating him.
Round 9 - This is a bonus round in which you must fight Whisper. She is very
fast now but still weak. Get her with a bunch of spells and use assassin rush.
When you get her to about 25%, you have a choice to kill her or spare her. Do
whichever you want, but you will get the same amount of gold and be crowned
champion either way. The only difference is good/evil points.
And that is that. You will leave rich, experiences, and famous. Once you exit,
a bandit will tell you that Theresa is waiting for you at the Grey House which
is located near Barrow Fields. Go back to the guild first to spend the
experience.
o---===---===---===---===---===---===---o
Find Theresa Again FLCFT
o---===---===---===---===---===---===---o
You need to meet your sister Theresa again. This time she is in the Grey House.
The Grey House entrance is in Barrow Fields near the entrance to Darkwood. She
is up at the house entrance.
She will tell you that your mother is alive and Jack is holding her in Bargate
prison. But only the Archaeologist knows of a secret way in. He is being held
prisoner by Jacks minions. Theresa leaves a quest card for you. It is time to
rescue the Archaeologist. Search the house if you want, then head back to the
guild.
o---===---===---===---===---===---===---o
Rescue the Archaeologist FLCRT
o---===---===---===---===---===---===---o
This one is quite annoying. You will meet two new enemies during this quest who
are very strong so you will need lots of items. To start the quest you must go
to Bowerstone north and through the door at the other end of the area. You will
be going to Bowerstone jail. Save before you start the quest.
The guard says that the minions have taken the Archaeologist. You must chase
after the minions killing them as you go along in order to rescue him. Two
guards will join you as you set off up the hill. The will pop out and attack
you straight away. Kill them off and then head into the next area.
There will be a bunch of them at once. Kill them or run away like a little girl
up the hill. There will be a farm house. Go towards it and you will find a
guard in trouble there. Kill of the minions and rescue him and he will join
you. Walk up the hill and turn right to go into the windmill area. There is a
blue minion who has cast a barrier which has blocked your path. Kill him and
go through to the next area.
The blue minion will summon a rock troll to block your path. Tell the guards
to wait while you take care of the rock troll or else the will be killed. After
you kill the troll, take the guards up the path and take the right fork. There
will be more guards in trouble here and also more minions. Kill off all of the
minions and more guards will join you. Go to the final area.
This is the last area and the Guildmaster warns you that you are running out of
time. A timer will show up on the screen and it starts counting backwards from
five minutes. Completely ignore all of the minions on the way to the dock, they
will just waste your time. Instead, run right past them all and go for the dock
where they are loading their ships. There will be about fifteen minions in all
on the dock plus the ones you ran past. Kill all of them before time runs out
to rescue the Archaeologist. He will tell you where the secret entrance is
located but he does not tell you how to open it. Thats fine, your smart enough
to figure it out. And if not, thats why youre reading this =)
o---===---===---===---===---===---===---o
The Graveyard Path FLCGP
o---===---===---===---===---===---===---o
Get yourself to the graveyard. The gate is closed so you must get the Grave
keeper. You will witness a scene in which the keeper is talking to his friend.
He is telling his friend about some valubles he found. His friend will leave;
go in and talk to him. He will open the gates for you and show you the way.
Tell him to wait there while you go back in his house and take Nostro's helmet
off of his table. Walk back to the gates and he will be gone and walking all by
himself. You dont need him though. Walk to the very back part of the Graveyard
and walk up the hill. The last tomb should be Nostro's tomb. Open his tombstone
and he will tell you to get his armor, helmet, sword, and shield, bring them
back to him and he will open the secret path.
You already have his helmet. The next thing you should do is walk down the hill
and peak over the ledge. There should be ripples in the pond with a green glow.
Fish in the ripples and you will get Nostro's Shield. The pond is just over the
ledge neat Dark Duke Sibelis' tomb.
Find Lady Fylorns tomb and open her casket. Out comes out his armor. You just
need one more piece. Find Scoran Diath's tomb and look around to the left. Dig
in the grave that is glowing green. You will get Nostro's Sword. Return to
Nostro and he will open tell the demon door to let you through.
Past the demon door you will run into many undead. Run past them all because
there are so many. At the end of the path, you must face one of the big and
strong ones. Kill him and the big green doors will unlock. Go through the doors
into the final area.
Walk into the center of the circle. You will be attacked by a bunch of undead.
They are immortal outside of the circle so wait for them to come to you. Kill
them untill the all the green orbs are lit. Then, three big undead will pop up
in the center. Kill each of them to unlock the door to the dungeon and the
quest is over. Dont go into that door that unlocks unless you want to continue
with the storyline. Otherwise head back to the guild.
o---===---===---===---===---===---===---o
Rescue Scarlet Robe FLCRS
o---===---===---===---===---===---===---o
Go back to the Bargate Prison door and go in to start the quest. You must
navegate through the dungeons in the prison. There are many tunnels so just
follow your map. You will come to a path outside; go around to the other side
and enter the building. You will encounter many guards that you must kill. Do
not worry though good players, you will not get bad points for killing the
guards.
You will eventually come up to the tourture chamber in which you are reunited
with your mother. Release her from the cell and have her follow you. Go back
the way you came in. Go down the stairs in the previous room and walk all the
way down that tunnel. Once you open the door and go outside, Jack Of Blades
will find you and capture you both.
You will be put into a cell with all of your belongings taken from you. You
will not be able to use any of your will abilities. The guard will tell you all
this and walk out of the cell block. The inmate in the next cell will talk to
you for bit. Just wait around until the guard comes back. He will tell you that
you all must run a race and try to win it.
You will be taken outside. The guard tells you that the winner will get
something special. Run straight ahead and you will see a guard point the
direction you are supposed to be going. This is the key: find the guards and
they will point in the direction you are to go in. You will run much faster
than the other inmates so dont worry. Once you reach the end, the captain will
take you to his office.
You will be supprised that the captain is a poet and will read you poetry for
your victory. Your objective here is to sneak to the other side of the room,
get the pin number for a diary, and return to the other side of the room and
open the one of the three diaries; however, you must not make noise. There is a
meter on the right side of the screen: get the pin and open a diary without the
meter filling. If it gets to high, stop where you are and the meter goes down.
You must do this before the guard finishes the poem. Dont bother listening to
the poem by the way, he is worse than a Vogon.
Anyway, you probably wont find the key on your first attempt; the odds are
3:1 against. (I have been rereading Hitchhikers Guide to the Galaxy; cant you
tell?) If you fail, you will be trapped there for another year. You will have
to run the race again and so on. Once you find the key, you will be returned to
the holding cell. Wait until the guard leaves and open the door with the key.
Free the other prisoners if you want to and open the door to the courtyard. You
must turn left and walk up one flight of stairs. Find a door on the all the way
to your right and enter. The chest at the end of the room has all of your stuff
in it.
Go back outside and down the stairs. Go all the way to the other side of the
courtyard and through the door. This is the tourture chamber again. Free your
mother and lead her out of the bargate prison. You will have to face the Kraken
towards the entrance of the prison. Look for it in the tough enemies section.
"Hello Beastie!" Your mother will be able to communicate with you using your
guild seal from now on. It works just like when the Guildmaster speaks to you.
Return to the guild.
o---===---===---===---===---===---===---o
Gateway to Hook Coast FLCGH
o---===---===---===---===---===---===---o
The rest of the quests from here on out will be main quests. Grab the card and
go to Darkwood. Make your way to the ancient cullis gate. In order to activate
the gate, you need to keep killing undead until the gate has collected enough
energy. Once it opens, you will teleported to Hook Coast.
Find the ruined abbey in Hook Coast. It will be blocked by a magical barrier
and your mother will tell you to meet her back in Maze's quarters. Go back to
the guild and you will hear your mother in distress. Go to the tower and you
will see her being taken by minions. Take the book off of the table and you
end the quest.
Before you start the next quest, you should do all other quests that you have
not completed. This does not include the side quests (bronze symbol) because
you will be able to do them after your final confrentation. All other quests
however, (silver symbol) you will lose the ability to do them permanently if
you have not completed them yet so make sure you are done with everything
before you take this last quest.
o---===---===---===---===---===---===---o
Try to Stop Jack of Blades FLCJB
o---===---===---===---===---===---===---o
This is the final skirmish - not including extra content - of the game. Jack of
Blades is trying to activate the focus points around Albion so he can get the
ultimate sword: The Sword of Aeons. You quest is to try and stop him or else
he will take over all of Albion.
Step into the cullis gate and it will send you to Witchwood. Fight your way
through the chaos and to the the focus point. Jack will taunt you after
activating the stone and then warp away. Briar Rose will hold down the fort
there while you go after Jack. You will step through the portal and be warped
to Orchard Farm.
There are monstars here too. Fight your way out of the farm and outside to
Greatwood Lake. Take the path down to the stone and you see Jack standing
there. Confront him and he will taunt you yet again. This time he will bring
you to Hobbe cave. Same story here: go to the final room of the cave where
Jack is activating the focus site. There is only one left now. You will be sent
to Gibbet Woods.
There are a lot of enemies here. But it only a short distance to the stone.
Jack will let you know that you are a failure and will warp yet again. This
time he goes after the guild. When you arrive at the guild, you will find it in
turmoil. Find the guildmaster on the floor by the library. He says that Jack
could not be stopped. Jack has taken your mother family into the Chamber of
Fate. Make sure youre prepared for this is the final battle.
Jack is one tough cookie. He will summon a bunch of minions on you and protect
himself with a shield. Kill off all of his minions to get him to drop his
shield. Hack at him with your sword as quickly as you can. He will use some
form of Assassin Rush to get away from you a couple of times. He will probably
put the shield up if youre not fast enough. Repeat the killing od all the
minions step and keep hacking when he drops his shield. Once you get him down
to about half life, he will rise up in the air and start shooting spells at you
like mad. These are powerful spells which will take out a good chunk of your
health so heal often. There is one spell that you must whatch out for which
brings your health to near zero in about a second so keep an eye on your health
for the entire part of the battle. You cant hit him with your sword here so you
need a long range spell or your arrows. He will be difficult to hurt from such
a distance and he does heal occasionaly. If you manage to defeat him he will
give us a classic villain is slain scream and dissapear.
You now have a choice to keep the sword or toss it into oblivion. If you want
to keep the sword you must kill youe sister with it. If not, just toss it into
the portal. The original Fable game will end here and will start again one
year later with you in the Graveyard in Oakvale.
________
/ Fable \===================================================================
/ The Lost \
/ Chapters \ The Prophets of the Fire Heart FLCPF
===============================================================================
This is the second part of the game where the bulk of the expanded content is.
The walkthrough will be continuing as before: main story line plus all the
secondary quests put in. All side quests (bronze symbol) will be located in the
side quests section of the guide. We will first start out with you in the
graveyard in Oakvale. The Guildmaster will call you and ask you to come to the
lookout point boasting platform to meet sythe. Go there now to start the new
quest.
Sythe will not be there in person, but he will be kind of like a hollogram. He
will tell you of new powerful enemies called summoners that have shown up in
the Northern Wastes. You will need the Fire Heart in order to get to the
Northern Wastes. He will then be attacked by a summoner and dissapear. You will
need to open the demon door and free the Prohets in order to get the Fire
Heart. But lets leave that alone for now because you already have a secondary
quest to do. Its not that long and it offers some good gold if you have spent
all of yours already. Enter the Guild to pick up the card.
The Prophets of the Fire Heart is one long quest; I will be breaking it down
into sections as if they were different quests.
o---===---===---===---===---===---===---o
Free the Prophets of the Fire Heart FLCFP
o---===---===---===---===---===---===---o
This one is quite easy. Talk to the new demon door. He will only let you in if
you have the proper weapon. If you killed your sister and have the Sword of
Aeons, you will be able to get in right then and there. If you threw the sword
away then you have a problem. But not to worry. Talk to the guildmaster and he
will tell you of some ancient crap etc....
Go up to Maze's tower and search the right bookshelf for a book. Read the book
and go talk to the empty grave outside of his tower. You will get Avo's tear
which is an exact replica of the Sword of Aeons with the exception of the name
and color. Everything else is the same. Go back to the demon door and he will
find this sufficient.
He will let you in and you will meet the prophets. You have a choice to either
kill them all or free them all. Either way you will get the Fire Heart. To free
them, you must turn all the moons to suns thus creating a diagram of all suns.
If you turn them all to moons, you will kill a prophet. Do it five times - once
for each prohpet - and you will get the Fire Heart along with good/evil points.
Go back outside and talk to the Guildmaster and Briar Rose. He will tell you to
go to Hook Coast and place the Fire Heart into the pedestal at the top of the
lighthouse. Go buy some potions and equipment because youre about to meet the
summoners.
o---===---===---===---===---===---===---o
The Ship of the Drowned FLCSD
o---===---===---===---===---===---===---o
Warp to Hook Coast to progress with the story. A guard will inform you that he
has evacuated the town just as the Guildmaster asked. Make your way to the
lighthouse and walk all the way up to the top. Place the Fire Heart on the
pedestal. Briar Rose will call you down from the tower and explaine about the
ship that will appear soon. At this point, the summoners will attack.
A summoner and some minions appear on the dock. The summoners are powerfull so
make sure to keep an eye on your health. Destroy the summoner and minions to
protect the Fire Heart. Your job is to kill all of the summoners before they
destroy the Heart. After you kill the first one, two more will appear at the
same time. Kill them both off to save the Heart.
Once the summoners are destroyed, the ship will arrive and it will take you to
the Northern Wastes. It will be a long trip. If you did not have hair or facial
hair, you will now. Walk a little bit up the path and Scythe will appear to
talk to you. He will tell you to meet him in Snowspire and he will fill you in
there. This part is over. Now make your way to Snowspire.
o---===---===---===---===---===---===---o
The Oaracle of Snowspire FLCOS
o---===---===---===---===---===---===---o
Fight your way through the hoards of minions to get to Snowspire. You will meet
Briar Rose on the way and she will tell you that she is researching glyphs in
the area. Once you enter Snowspire, Scythe will come up to you and ask you of
your journey. He will show you the Oracle and tell you to fetch the ancient
stones so that you can communicate with it.
He sends you to the dreaded Necropolis: the city of the dead. You are to gather
the four stones that are scattered and burried within the Necropolis. The only
thing is that there are four stones, and about thirty places to dig. In most
places, there are fake stones. Every time you find one of these, minions and
summoners will attack you. Luckily, I am here to tell you where each one is.
The first one is located in one of the graves by the entrance. The grave is
labled 'T.Fung. Master Spellweaver.' Dig in this grave to find Moryk's tablet.
The next one is also located in a grave. This one is by the bridge. The stone
is labled 'I.Lovett. Albion is beautiful.' Calrans tablet is in another grave.
Turn left after the bridge and it is at the end of the path in a group of three
graves. It is labled as 'George W. He gave support until the end.'
The last one is a bit different. Go all the way up the hill and you will run
into an ice troll. Kill the beast and go up another hill. Two summoners and two
minions will attack. Kill them all off to open up the tomb and get the last
tablet.
o---===---===---===---===---===---===---o
The Oracles Knowledge FLCOK
o---===---===---===---===---===---===---o
Return to Snowspire to speak with the Oracle. The tablets crumled when you got
them but you learn the signs as expressions. Y-M-C-A. Thats right. Anyway, talk
to the Oracle and he will tell you that Jack of Blades is still alive behind
the Bronze Gate. He is gathering power for a new form. He tells you that you
are the one who must defeat him.
Now you must talk to Briar Rose at Archon's shrine. You will need to do some
soul searching; you should prepare well.
o---===---===---===---===---===---===---o
The Souls of Heroes FLCSH
o---===---===---===---===---===---===---o
Briar Rose will explain that you will need collect three souls using Jacks mask
and dump them in the shrine in order to open the gate. The first soul you need
is the soul of an Arena champion. She tells you to consult the advice of
Thunder who is at Knothole Glade. Teleport to Knothole Glade to talk to the
former Arena champion.
You find him trying to get some work from the chief. Talk to him and he will
tell you that there are souls of former champions in the Arena itself. Now you
could just kill Thunder and get his soul. Look to the Tough Enemies section for
details. If not, go to the Arena.
Go to the ring outside and Jack will send minions and summoners and everything
else at you. It is just like when you fought at the Arena last time except this
time is much harder. Once you kill everything Jack throws at you, you will get
the soul and trap it in the mask. Return to Briar Rose and dump the soul in the
shrine.
You now need to gather the soul of a Heroine. You could kill Briar Rose but I
advise against it. The only other choice is your mothers soul. Return to the
cemetary in Oakvale. You will have to battle a lot of screamers in order to get
the soul. Once you enter the cemetart, the screamers will attack. You need to
keep killing them until the meter that appears on the screen is full. Once you
fill the meter, the screamers will dissapear and you get the soul. Again, go
back to Briar and dump the soul into the shrine.
The last soul must be the olsdest soul. Briar thinks that they mean the
Guildmaster. Teleport to the guild and an acolyte will tell you that the there
is another soul which you could get: Nostro. Whichever you choose, it will be
tough. If you want the Guildmaster, make your way to the guild woods. The
guards will warn you not to get closer but just kill them and go in. There will
be about 20-30 guards protecting the Guildmaster. He will cast a shield on
himself and aid the guards in the fight against you. Once you get the guards
out of the way, the Guildmaster will beg for his life. Kill him and take the
soul back to the shrine.
If you choose to get Nostro's soul then teleport to the Lychfield Graveyard. A
guard will tell you that the undead are at war with the minions and summoners.
Go in and you will find them killing eachother. Run past them all or fight
them, it does not matter. Once you get to the circle of the dead, Nostro will
gladly give up his soul - if and only if - you could defeat him. The only way
to hurt Nostro is to kill one of the undead and then hit Nostro for a bit. He
will be transparent when he cant be hit. Once you kill an undead, he will
become solid and you will be able to hit him. A little while of this and you
wiill gather his soul in the mask. Return to Briar Rose and put the soul in
the shrine. The Bronze Gate will open and you will now go face Jack for the
last time.
o---===---===---===---===---===---===---o
The Final Battle FLCTB
o---===---===---===---===---===---===---o
This - in my opinion - will not be as tough as the first time you faced him. He
will not be as powerful nor as quick. Of course, he is a Dragon and he has much
more HP. They key to winning this battle without getting eaten are the two
spells Slow Time and Berserk. Combine these two to do double damage with each
hit in half the time. You will kill him much faster than normal. When the fight
starts, rush at him and attack his head after you do these spells. After a
specific amount of damage, he will get up and fly away. He will come back with
fire breath so stay away when he lands. Wait for him to put his head down like
before and then attack again. He will summon some minions on you so deal with
them when he flies away. You will eventualy kill him and his mask starts to try
to get you to put it on. Throw it away by pressing the A button before it
attatches itself to your face permanently. You will not be able to remove it.
Well the game is now over. I hope you enjoyed Fable: The Lost Chapters. Put
some money aside for Fable 2 which will come out on the 360 I'm guessing. Dont
skip the credits. Watch the credits all the way through and you will be able to
continue the game from there. If you skip them, you will have to load from your
most recent save and do it all over again.
________
/ Fable \===================================================================
/ The Lost \
/ Chapters \ Silver Side Quests FLCSS
===============================================================================
o---===---===---===---===---===---===---o
Hobbe Killing Contest
o---===---===---===---===---===---===---o
Start by picking up the quest card off of the map table. Go to Orchard farm and
find the farmer and Whisper. The challenge is to rid the farm of hobbes with
Whisper as your team mate. While she is on your side, you must kill more hobbes
than she does. If you don’t by when time runs out you fail the quest.
Race her to the river and start killing hobbes as quickly as you can. The force
push spell can be very helpful here because there are so many. Just make sure
you are ahead of her for the entire fight and you will be fine. Once time runs
out, if you are on top then you will get the reward and trophy.
o---===---===---===---===---===---===---o
Hobbe Cave
o---===---===---===---===---===---===---o
You should have enough renown by now to pick up the quest card. Teleport to
Greatwood cullis gate and walk into Rose Cottage to start the Quest. Walk up to
the house and open the door. A grandmother will tell you that her grandson is
went to hobbe cave and did not come back. She will give you a hexagon key and
ask you to find her grandson. Make your way to hobbe cave. There are two ways
to do this: one is for the evil player and one is for the good.
----Evil Player----
Walk down the cave a bit and you will run into your first group of hobbes. Kill
them off and enter the room through that first door on your right. Kill all the
hobbes in the room to free the trapped bandit. He will ask you to help him
plunder the caves; agree with him and continue through the cave. Go all the way
down the path and enter the door at the end. This is a large circular room with
a bunch of hobbes. Kill all of the hobbes and use the hexagon key on the locked
door and go through.
Walk down to the end of the empty corridor and through the door. This is the
final room where the boy is being held captive. Wade into the water to begin
the conversation with the Nymph. She will tell you to bring her someone else to
stand in the boys stead. Luckily, you have a lowlife bandit following in your
wake so switch him for the boy and escort the boy back to Rose Cottage. You
will meet resistance on the way.
----Good Player----
Walk down the cave a bit and you will run into your first group of hobbes. Kill
them off and enter the room through that first door on your right. Kill all the
hobbes in the room to free the trapped bandit. He will ask you to help him
plunder the caves; Decline his offer and continue through the cave. Go all the
way down the path and enter the door at the end. This is a large circular room
with a bunch of hobbes. Kill all of the hobbes and use the hexagon key on the
locked door and go through.
Walk down to the end of the empty corridor and through the door. This is the
final room where the boy is being held captive. Wade into the water to begin
the conversation with the Nymph. She will tell you to bring her someone else to
stand in the boys stead. Instead, hit her with an arrow or a spell to start a
battle and finish her off. She will summon a bunch of hobbes as well so you
must kill them too. Lead the boy back to Rose Cottage to collect your reward.
You will meet resistance on the way.
o---===---===---===---===---===---===---o
Trader Massacre
o---===---===---===---===---===---===---o
You could do this quest and its counterpart if you want; I would just do the
one that would reward you with either the good/evil points you need. I implore
you not to do both.
Anyway, go to Barrow Fields to start. You will meet up with a bandit and he
will tell you that his lackeys have already begun. You job here is to kill all
of the people and guards in the area. There should be about 25 people but there
could be more or less. There are a finite number of people but the guards will
reappear until the number dwindles to zero. You will notice that the shirts on
the guards change. That is because they are sending stronger guards to do the
job when you kill the weaker ones. Black shirted guards are the strongest.
When you are done, you will be asked to kill the one last survivor or spare
him. The good players who have done this mission anyway will spare him to avoid
further evil points. Evil players, have fun. You will get your gold and thats
that.
o---===---===---===---===---===---===---o
Trader Rescue
o---===---===---===---===---===---===---o
This one is for the good players. You are sent in the Bandit camp because three
traders are about to be executed and you must rescue them. If even one of them
dies, you will fail the quest.
You will meet up with the guard at the gate and tells you to go it alone
because he is to musch of a... well, he is scared. So he sends you to do it all
alone. The first trader is located in the first area of the camp where the
traders stands are located. Kill all of the bandits in this area but don’t talk
to the trader. Leace him alone for now and go to the second area.
The other traders are here. The first one is by the tents down the road to your
right. The tents are by the water. Kill the bandits near him and talk to him so
he could follow you. More bandits will show up so deal with them while guarding
the trader from harm. The second trader is located in the cage where the two
women were imprisoned. Kill the bandits in your way and free him. He will join
you little group and you must again thwart the next wave of bandits while
protecting the traders from harm.
Go back to the first area and you will encounter more bandits. Take care of
them and then talk to the trader you left there and he will join you. Take care
of the last group of bandits and head towards the exit. There is one last group
of them guarding the exit. Kill them and walk past the Cullis Gate thingy and
watch a cut scene. The traders will thank you and the quest is over.
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Break the Siege
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This is just one of those easy ones to get you some extra gold/experience which
I don’t doubt you already have enough of. But thats whats up next so don’t yell
at me. Grab the card from the guild and head over to Knothole Glade.
The bandit leader will tell you to tell the chief to let go of the hostage. The
Chief refuses to do so and sends you to negotiate with the Siege leader. There
will be no negotiating. As soon as the door is opened, the bandits attack.
Your objective is to kill all of the bandits before they free the hostage. The
guards will try and help you but the bulk of the work is yours. Do not kill the
hostage because you will fail the quest. Once you are done with that, the Siege
is over and they execute the bandit.
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The Lost Trader
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This quest might seem pointless, well because it is. Just a time filler I
guess. You need to visit that long road where you collected the bandit uniform
for the Find the Bandit Seeress quest. But you must go through the cave via
Oakvale beach. Once you reach the road, you will start the quest.
A trader runs up to you and asks you to follow him. He leads you to a spot in
the road and then will traverse no more. You will find his brother at the end
of the path. Fight bandits all the way there and all the way back. Reunite the
brothers and they give you treasure clue number two. Simple, yes?
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Execution Tree Rescue
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This one is another choice: Good or evil. Remember, you cant do both of them.
The evil players will want this one. Head back to bowerstone north after you
pick up the card from the guild. Go back through the Bowerstone Jail doors to
start the quest.
The bandit tells you that the guards have taken the captive and are halfway
there. You need to catch up to them and kill all of the guards and rescue the
captive. Start by leading your bandit brethren up the hill. Only one or two
guards will ambush you here. Kill them off and go to the windmill area.
There will be a lot more guards here. You still must kill them all and progress
to the next area. They are not hiding or anything; they will come straight at
you. In the next area, they will try a little harder to stop you. There are a
bunch of them now. Kill them off and take the left fork to Headsmans Hill.
This is the last stop and you catch up with the guards. You must kill all of
the Guards and the Executioner before they kill the prisoner. If you succeed
you will get some gold.
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Execution Tree
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This is the one for the good players. Start it the same way as explained above.
When you get to the jail, two guards and the prisoner will be waiting for you.
He explains that you are to help them escort the prisoner to the Executioner
while preventing the bandits from freeing him. If you kill the prisoner
yourself, you will fail the quest.
Read up above for the locations and where to go. The only difference is that
bandits will be ambushing you instead of guards. Work your way to Headsmans
hill.
There will be a bunch of bandits here. Kill every last one of them before they
kill the guards and/or executioner to pass the quest. The bandit is executed
and you get your reward.
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Bounty Hunt
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A group of bandits has taken two hostages. They were last seen in Greatwood so
head to Greatwood entrance. A woman will tell you that they took hostages. Walk
into the woods and you will see the bandits talking. They will say that they
are going to split the hostages up. You must head to fisher creek first.
A bandit is holding a man hostage. Kill the bandit before he harms the man. His
gang will rush out at you from behind so take them out. The man will tell you
that the other hostage is being held at the lake. Go towards the lake and a big
bandit will try to stop you. Kill him and enter the lake area.
The woman is being held at the broken bridge on the top of the hill to your
right. Kill of his gang first. Walk up the hill slowly until he says "last
chance or the broad gets it." Stop moving after that and shoot him in the head
with an arrow. Kill any remaining bandits and then talk to the woman. The quest
is over. You will get Treasure Clue 1.
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Bandit Spy Extraction
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This quest rewards you with lots of evil points so only evil players should
play this quest.
Take the quest card off of the table and go to Bowerstone North. Find a woman
near the entrance to the jail. Tanya (the woman) will tell you that the bandit
spy is about to be dealt with in not a nice way. You must rescue the bandit
(otto) and bring him back to Bowerstone North.
There will be lots of guards that will attack you on the way. Dont look for
otto and his big mustache; instead, look for a trader who will be highlighted
green instead of blue. Otto will be in the third area of the quest which is
Gibbet Woods. It is the area past the windmill. Fight your way there, find and
talk to otto. The traders and guards from now on will go straight for otto
instead of you. Make sure he does not die or you will have to start over.
Take him back to Bowerstone to get your reward from Tanya. You will get a cool
looking trophy for your efforts. Go back to the guild for your next quest.
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The Ransom Victim
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The chief's son has been taken and you must find him before the bandits kill
him. The bandits are asking for ransom to save the boys life. Talk to the chief
at his house in Knothole Glade to start the quest. He will give you the ransom
money and ask you to get his son back. After he goes back inside, his other son
will tell you to get back the boy but bring the boy to him so he could kill him
and become the next chief. Good/evil points are awarded for whichever you way
you go about this. Once youre ready to start, go back to the cave where you
found the Archaeologist.
The assassins will let you into the cave. The boy will be there with only one
assassin. You could either pay off the ransom or kill the assassin and take the
boy back to the brother or the father. If you choose to kill the assassin and
keep the gold for yourself, there will be tons of bandits and assassins on the
road back to town.
Once you get back to the town, you could bring the boy to the brother or father
for good/evil points. If you want to do the evil deed, then look for a path on
your left as soon as you enter the area. It will lead up a little hill and the
boys brother. Give the boy to the brother and he will kill the boy and give you
gold. If you the good points then just take the boy back to his father and tell
the father about his other son's plan to kill the boy. After that he just goes
inside and youre done with this little quest.
________
/ Fable \===================================================================
/ The Lost \
/ Chapters \ Bronze Side Quests FLCUU
===============================================================================
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Fist Fighter's Gang
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This will take you most of the game to complete. You fight with other people to
claim gold and pride I guess. To start this, you must wait until it is about
10 pm in the game. Go to Bowerstone Quay and talk to the guy that runs this
thing. He will let you in for 50 gold and says there is a bonus if you dont get
hit. Just fight the guys with your fists. You will not be able to use weapons
or spells to help you. Defeat the last guy and you will get some gold and the
Fight Pass level one.
Do the same thing in Oakvale and get fight pass level two. The same thing in
Twinblade's camp and get the level three fight pass. Go to the final fight in
Knothole Glade. The last fihter is the Chief of the town. Defeat him and you
will get the Fist Fighter's Trophy.
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Collect the Hero Dolls
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This side quest w